Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Freewind Falcon

1W · Creature — Bird

Flying, protection from red 1/1

Similar cards

Color identity:
NameManaTypeText
Emeria Angel 2WWCreature — Angel Flying Landfall — Whenever a land enters the battlefield under your control, you may create a 1/1 white Bird creature token with flying. 3/3
Furnace Dragon 6RRRCreature — Dragon Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.) Flying When Furnace Dragon enters the battlefield, if you cast it from your hand, exile all artifacts. 5/5
Fledgling Imp 2BCreature — Imp {B}, Discard a card: Fledgling Imp gains flying until end of turn. 2/2
Shepherd of Heroes 4WCreature — Angel Cleric Flying When Shepherd of Heroes enters the battlefield, you gain 2 life for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.) 3/4
Indigo Faerie 1UCreature — Faerie Wizard Flying {U}: Target permanent becomes blue in addition to its other colors until end of turn. 1/1
Leaping Lizard 1GGCreature — Lizard {1}{G}: Leaping Lizard gets -0/-1 and gains flying until end of turn. 2/3
Illusionary Informant 1UCreature — Bird Illusion Draft Illusionary Informant face up. During the draft, you may turn Illusionary Informant face down. If you do, look at the next card drafted by a player of your choice. Flying 1/3
Hellkite Overlord 4BRRGCreature — Dragon Flying, trample, haste {R}: Hellkite Overlord gets +1/+0 until end of turn. {B}{G}: Regenerate Hellkite Overlord. 8/8
Call 4WUSorcery Create four 1/1 white Bird creature tokens with flying. Fuse (You may cast one or both halves of this card from your hand.)
Mystic Skyfish 2UCreature — Fish Whenever you draw your second card each turn, Mystic Skyfish gains flying until end of turn. 3/1
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