M:tG card similarity search
2B · Creature — Spirit
Foul Familiar can't block. {B}, Pay 1 life: Return Foul Familiar to its owner's hand. 3/1
| Name | Mana | Type | Text |
|---|---|---|---|
| Vectis Dominator | 1WB | Artifact Creature — Human Wizard | {T}: Tap target creature unless its controller pays 2 life. 0/2 |
| Olog-hai Crusher | 3R | Creature — Troll Soldier | Trample Olog-hai Crusher can't block unless you control a Goblin or Orc. 4/4 |
| Obzedat, Ghost Council | 1WWBB | Legendary Creature — Spirit Advisor | When Obzedat, Ghost Council enters the battlefield, target opponent loses 2 life and you gain 2 life. At the beginning of your end step, you may exile Obzedat. If you do, return it to the battlefield under its owner's control at the beginning of your next upkeep. It gains haste. 5/5 |
| Intimidator Initiate | R | Creature — Goblin Shaman | Whenever a player casts a red spell, you may pay {1}. If you do, target creature can't block this turn. 1/1 |
| Eiganjo Free-Riders | 3W | Creature — Human Soldier | Flying At the beginning of your upkeep, return a white creature you control to its owner's hand. 3/4 |
| Trapeze Artist | W | Creature — Human Performer | Flying Trapeze Artist enters the battlefield by being flipped from a height of at least one foot (about 0.3 meters). If it lands face down or didn't turn over completely at least once during the flip, return it to its owner's hand. 2/1 |
| Phyrexian Colossus | 7 | Artifact Creature — Phyrexian Golem | Phyrexian Colossus doesn't untap during your untap step. Pay 8 life: Untap Phyrexian Colossus. Phyrexian Colossus can't be blocked except by three or more creatures. 8/8 |
| Vine Mare | 2GG | Creature — Elemental Horse | Hexproof (This creature can't be the target of spells or abilities your opponents control.) Vine Mare can't be blocked by black creatures. 5/3 |
| Persistent Nightmare | Creature — Nightmare | Skulk (This creature can't be blocked by creatures with greater power.) When Persistent Nightmare deals combat damage to a player, return it to its owner's hand. 1/1 | |
| Apothecary Geist | 3W | Creature — Spirit | Flying When Apothecary Geist enters the battlefield, if you control another Spirit, you gain 3 life. 2/3 |