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2W · Legendary Creature — Beast Mount
When Fortune, Loyal Steed enters the battlefield, scry 2. Whenever Fortune attacks while saddled, at end of combat, exile it and up to one creature that saddled it this turn, then return those cards to the battlefield under their owner's control. Saddle 1 2/4
| Name | Mana | Type | Text |
|---|---|---|---|
| Cinder Barrens | Land | Cinder Barrens enters the battlefield tapped. {T}: Add {B} or {R}. | |
| Coastal Tower | Land | Coastal Tower enters the battlefield tapped. {T}: Add {W} or {U}. | |
| Crumbling Necropolis | Land | Crumbling Necropolis enters the battlefield tapped. {T}: Add {U}, {B}, or {R}. | |
| Dimir Guildgate | Land — Gate | Dimir Guildgate enters the battlefield tapped. {T}: Add {U} or {B}. | |
| Elfhame Palace | Land | Elfhame Palace enters the battlefield tapped. {T}: Add {G} or {W}. | |
| Enchanted Prairie | Enchantment Land | Enchanted Prairie enters the battlefield tapped. {T}: Add {W} or {U}. | |
| Fire Diamond | 2 | Artifact | Fire Diamond enters the battlefield tapped. {T}: Add {R}. |
| Forsaken Sanctuary | Land | Forsaken Sanctuary enters the battlefield tapped. {T}: Add {W} or {B}. | |
| Foul Orchard | Land | Foul Orchard enters the battlefield tapped. {T}: Add {B} or {G}. | |
| Frontier Bivouac | Land | Frontier Bivouac enters the battlefield tapped. {T}: Add {G}, {U}, or {R}. |