M:tG card similarity search
XRW · Sorcery
Create X 1/1 red Mercenary creature tokens with "{T}: Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery."
| Name | Mana | Type | Text |
|---|---|---|---|
| Valiant Veteran | 1W | Creature — Kor Soldier | Other Soldiers you control get +1/+1. {3}{W}{W}, Exile Valiant Veteran from your graveyard: Put a +1/+1 counter on each Soldier you control. 2/2 |
| Josu Vess, Lich Knight | 2BB | Legendary Creature — Zombie Knight | Kicker {5}{B} (You may pay an additional {5}{B} as you cast this spell.) Menace When Josu Vess, Lich Knight enters the battlefield, if it was kicked, create eight 2/2 black Zombie Knight creature tokens with menace. 4/5 |
| The Great Work | Enchantment — Saga | (As this Saga enters and after your draw step, add a lore counter.) I — The Great Work deals 3 damage to target opponent and each creature they control. II — Create three Treasure tokens. III — Until end of turn, you may cast instant and sorcery spells from any graveyard. If a spell cast this way would be put into a graveyard, exile it instead. Exile The Great Work, then return it to the battlefield (front face up). | |
| Not Forgotten | 1W | Sorcery | Put target card from a graveyard on the top or bottom of its owner's library. Create a 1/1 white Spirit creature token with flying. |
| Tezzeret, Betrayer of Flesh | 2UU | Legendary Planeswalker — Tezzeret | The first activated ability of an artifact you activate each turn costs {2} less to activate. [+1]: Draw two cards. Then discard two cards unless you discard an artifact card. [−2]: Target artifact becomes an artifact creature. If it isn't a Vehicle, it has base power and toughness 4/4. [−6]: You get an emblem with "Whenever an artifact you control becomes tapped, draw a card." Loyalty 4 |
| Garruk, Savage Herald | 4GG | Legendary Planeswalker — Garruk | [+1]: Reveal the top card of your library. If it's a creature card, put it into your hand. Otherwise, put it on the bottom of your library. [−2]: Target creature you control deals damage equal to its power to another target creature. [−7]: Until end of turn, creatures you control gain "You may have this creature assign its combat damage as though it weren't blocked." Loyalty 5 |
| Quicksmith Spy | 3U | Creature — Human Artificer | When Quicksmith Spy enters the battlefield, target artifact you control gains "{T}: Draw a card" for as long as you control Quicksmith Spy. 2/3 |
| Hammerheim | Legendary Land | {T}: Add {R}. {T}: Target creature loses all landwalk abilities until end of turn. | |
| Spirit Cairn | 2W | Enchantment | Whenever a player discards a card, you may pay {W}. If you do, create a 1/1 white Spirit creature token with flying. |
| Chasm Guide | 3R | Creature — Goblin Scout Ally | Rally — Whenever Chasm Guide or another Ally enters the battlefield under your control, creatures you control gain haste until end of turn. 3/2 |