Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Fork in the Road

1G · Sorcery

Search your library for up to two basic land cards and reveal them. Put one into your hand and the other into your graveyard. Then shuffle.

Similar cards

Color identity:
NameManaTypeText
Nephalia Plane — Innistrad At the beginning of your end step, mill seven cards. Then return a card at random from your graveyard to your hand. Whenever chaos ensues, return target card from your graveyard to your hand.
Quirion Explorer 1GCreature — Elf Druid Scout {T}: Add one mana of any color that a land an opponent controls could produce. 1/1
A-Incriminate BSorcery Choose two target creatures controlled by the same player. That player sacrifices one of them.
Incriminate 1BSorcery Choose two target creatures controlled by the same player. That player sacrifices one of them.
Electrolyze 1URInstant Electrolyze deals 2 damage divided as you choose among one or two targets. Draw a card.
Tendril of the Mycotyrant 1GCreature — Fungus Wizard {5}{G}{G}: Put seven +1/+1 counters on target noncreature land you control. It becomes a 0/0 Fungus creature with haste. It's still a land. 2/2
Cactus Preserve Land — Desert Cactus Preserve enters the battlefield tapped. {T}: Add one mana of any type that a land you control could produce. {3}: Until end of turn, Cactus Preserve becomes an X/X green Plant creature with reach, where X is the greatest mana value among your commanders. It's still a land.
Temple of the False God Land {T}: Add {C}{C}. Activate only if you control five or more lands.
Pixie Guide 1UCreature — Faerie Flying Grant an Advantage — If you would roll one or more dice, instead roll that many dice plus one and ignore the lowest roll. 1/3
Argothian Uprooting XGSorcery Put two +1/+1 counters on each of X target lands you control. They each become 0/0 Elemental creatures with reach, haste, and "When this creature leaves the battlefield, conjure a card named Forest onto the battlefield tapped." They're still lands.
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