M:tG card similarity search
1G · Enchantment
At the beginning of your upkeep, you may exile a land card from your graveyard. If you do, put a +1/+1 counter on target creature.
| Name | Mana | Type | Text |
|---|---|---|---|
| A-Nezumi Prowler | 1B | Artifact Creature — Rat Ninja | Ninjutsu {1}{B} ({1}{B}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) When Nezumi Prowler enters the battlefield, put a deathtouch counter and a lifelink counter on target creature you control. 3/1 |
| Bloodbriar | 2G | Creature — Plant Elemental | Whenever you sacrifice another permanent, put a +1/+1 counter on Bloodbriar. 2/3 |
| Epitaph Golem | 5 | Artifact Creature — Golem | {2}: Put target card from your graveyard on the bottom of your library. 3/5 |
| Tomb Trawler | 2 | Artifact Creature — Golem | {2}: Put target card from your graveyard on the bottom of your library. 0/4 |
| Mindwrack Demon | 2BB | Creature — Demon | Flying, trample When Mindwrack Demon enters the battlefield, mill four cards. Delirium — At the beginning of your upkeep, you lose 4 life unless there are four or more card types among cards in your graveyard. 4/5 |
| The One Ring | 4 | Legendary Artifact | Indestructible When The One Ring enters the battlefield, if you cast it, you gain protection from everything until your next turn. At the beginning of your upkeep, you lose 1 life for each burden counter on The One Ring. {T}: Put a burden counter on The One Ring, then draw a card for each burden counter on The One Ring. |
| Primal Order | 2GG | Enchantment | At the beginning of each player's upkeep, Primal Order deals damage to that player equal to the number of nonbasic lands they control. |
| Savage Stomp | 2G | Sorcery | This spell costs {2} less to cast if it targets a Dinosaur you control. Put a +1/+1 counter on target creature you control. Then that creature fights target creature you don't control. (Each deals damage equal to its power to the other.) |
| Woe Strider | 2B | Creature — Horror | When Woe Strider enters the battlefield, create a 0/1 white Goat creature token. Sacrifice another creature: Scry 1. Escape—{3}{B}{B}, Exile four other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.) Woe Strider escapes with two +1/+1 counters on it. 3/2 |
| Odric's Outrider | 3W | Creature — Human Knight | Whenever Odric's Outrider or another creature you control dies, put a +1/+1 counter on target creature you control. 2/4 |