Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Forest

· Basic Land — Forest

({T}: Add {G}.)

Similar cards

Color identity:
NameManaTypeText
All That Glitters 1WEnchantment — Aura Enchant creature Enchanted creature gets +1/+1 for each artifact and/or enchantment you control.
All Will Be One 3RREnchantment Whenever you put one or more counters on a permanent or player, All Will Be One deals that much damage to target opponent, creature an opponent controls, or planeswalker an opponent controls.
All of History, All at Once 2UUSorcery Time travel. (For each suspended card you own and each permanent you control with a time counter on it, you may add or remove a time counter.) Storm (When you cast this spell, copy it for each spell cast before it this turn.)
All-Seeing Arbiter 4UUCreature — Avatar Flying Whenever All-Seeing Arbiter enters the battlefield or attacks, draw two cards, then discard a card. Whenever you discard a card, target creature an opponent controls gets -X/-0 until your next turn, where X is the number of different mana values among cards in your graveyard. 5/4
Allay 1WInstant Buyback {3} (You may pay an additional {3} as you cast this spell. If you do, put this card into your hand as it resolves.) Destroy target enchantment.
Alley Assailant 2BCreature — Vampire Rogue Alley Assailant enters the battlefield tapped. Disguise {4}{B}{B} (You may cast this card face down for {3} as a 2/2 creature with ward {2}. Turn it face up any time for its disguise cost.) When Alley Assailant is turned face up, target opponent loses 3 life and you gain 3 life. 3/3
Alley Evasion WInstant Choose one — • Target creature you control gets +1/+2 until end of turn. • Return target creature you control to its owner's hand.
Alley Grifters 1BBCreature — Human Mercenary Whenever Alley Grifters becomes blocked, defending player discards a card. 2/2
Alley Strangler 2BCreature — Aetherborn Rogue Menace 2/3
Alliance of Arms WSorcery Join forces — Starting with you, each player may pay any amount of mana. Each player creates X 1/1 white Soldier creature tokens, where X is the total amount of mana paid this way.
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