M:tG card similarity search
· Land
Forbidding Watchtower enters the battlefield tapped. {T}: Add {W}. {1}{W}: Forbidding Watchtower becomes a 1/5 white Soldier creature until end of turn. It's still a land.
| Name | Mana | Type | Text |
|---|---|---|---|
| Mausoleum Guard | 3W | Creature — Human Scout | When Mausoleum Guard dies, create two 1/1 white Spirit creature tokens with flying. 2/2 |
| Crystal Vein | Land | {T}: Add {C}. {T}, Sacrifice Crystal Vein: Add {C}{C}. | |
| Eye of Ramos | 3 | Artifact | {T}: Add {U}. Sacrifice Eye of Ramos: Add {U}. |
| Heart of Ramos | 3 | Artifact | {T}: Add {R}. Sacrifice Heart of Ramos: Add {R}. |
| Horn of Ramos | 3 | Artifact | {T}: Add {G}. Sacrifice Horn of Ramos: Add {G}. |
| Skull of Ramos | 3 | Artifact | {T}: Add {B}. Sacrifice Skull of Ramos: Add {B}. |
| Tooth of Ramos | 3 | Artifact | {T}: Add {W}. Sacrifice Tooth of Ramos: Add {W}. |
| Ulvenwald Abomination | Creature — Eldrazi Werewolf | {T}: Add {C}{C}. 4/6 | |
| Howltooth Hollow | Land | Hideaway 4 (When this land enters the battlefield, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.) Howltooth Hollow enters the battlefield tapped. {T}: Add {B}. {B}, {T}: You may play the exiled card without paying its mana cost if each player has no cards in hand. | |
| Confounding Conundrum | 1U | Enchantment | When Confounding Conundrum enters the battlefield, draw a card. Whenever a land enters the battlefield under an opponent's control, if that player had another land enter the battlefield under their control this turn, they return a land they control to its owner's hand. |