M:tG card similarity search
2BB · Sorcery
Sacrifice a nontoken permanent. If you do, target opponent loses 2 life unless that player sacrifices a permanent or discards a card. You may repeat this process any number of times.
| Name | Mana | Type | Text |
|---|---|---|---|
| Basking Capybara | 1G | Creature — Capybara | Descend 4 — Basking Capybara gets +3/+0 as long as there are four or more permanent cards in your graveyard. 1/3 |
| Squidnapper | 3UU | Creature — Squid Pirate | When Squidnapper enters the battlefield, gain control of target creature an opponent controls until Squidnapper leaves the battlefield or that player pays the ransom. Ransom — {6} and 2 life 3/4 |
| Incite Rebellion | 4RR | Sorcery | For each player, Incite Rebellion deals damage to that player and each creature that player controls equal to the number of creatures they control. |
| Flamecast Wheel | 1 | Artifact | {5}, {T}, Sacrifice Flamecast Wheel: It deals 3 damage to target creature. |
| Scalding Cauldron | 1 | Artifact | {3}, {T}, Sacrifice Scalding Cauldron: It deals 3 damage to target creature. |
| Silent Dart | 1 | Artifact | {4}, {T}, Sacrifice Silent Dart: It deals 3 damage to target creature. |
| Vial of Dragonfire | 2 | Artifact | {2}, {T}, Sacrifice Vial of Dragonfire: It deals 2 damage to target creature. |
| Preston, the Vanisher | 3W | Legendary Creature — Rabbit Wizard | Whenever another nontoken creature enters the battlefield under your control, if it wasn't cast, create a token that's a copy of that creature, except it's a 0/1 white Illusion. {1}{W}, Sacrifice five Illusions: Exile target nonland permanent. 2/5 |
| Inniaz, the Gale Force | 3UU | Legendary Creature — Djinn | Flying {2}{W/U}: Attacking creatures with flying get +1/+1 until end of turn. ({W/U} can be paid with either {W} or {U}.) Whenever three or more creatures you control with flying attack, each player gains control of a nonland permanent of your choice controlled by the player to their right. 4/4 |
| Bramble Wurm | 6G | Creature — Wurm | Reach, trample When Bramble Wurm enters the battlefield, you gain 5 life. {2}{G}, Exile Bramble Wurm from your graveyard: You gain 5 life. 7/6 |