M:tG card similarity search
G · Instant
Target creature gets +2/+2 until end of turn. If you control four or more creatures, that creature gets +4/+4 until end of turn instead.
Name | Mana | Type | Text |
---|---|---|---|
Bramblesnap | 1G | Creature — Elemental | Trample Tap an untapped creature you control: Bramblesnap gets +1/+1 until end of turn. 1/1 |
Spire Mangler | 2B | Creature — Insect | Flash Flying When Spire Mangler enters the battlefield, target creature with flying you control gets +2/+0 until end of turn. 2/1 |
Onward | 2R | Instant | Target creature gets +X/+0 until end of turn, where X is its power. |
Rush of Blood | 2R | Instant | Target creature gets +X/+0 until end of turn, where X is its power. |
Crown of Flames | R | Enchantment — Aura | Enchant creature {R}: Enchanted creature gets +1/+0 until end of turn. {R}: Return Crown of Flames to its owner's hand. |
Chronatog | 1U | Creature — Atog | {0}: Chronatog gets +3/+3 until end of turn. You skip your next turn. Activate only once each turn. 1/2 |
Glade Gnarr | 5G | Creature — Beast | Whenever a player casts a blue spell, Glade Gnarr gets +2/+2 until end of turn. 4/4 |
Strandwalker | 5 | Artifact — Equipment | Living weapon (When this Equipment enters the battlefield, create a 0/0 black Phyrexian Germ creature token, then attach this to it.) Equipped creature gets +2/+4 and has reach. Equip {4} |
Aven Brigadier | 3WWW | Creature — Bird Soldier | Flying Other Bird creatures get +1/+1. Other Soldier creatures get +1/+1. 3/5 |
A-Eiganjo Exemplar | W | Enchantment Creature — Human Samurai | Whenever a Samurai or Warrior you control attacks alone, it gets +1/+1 until end of turn. 1/1 |