M:tG card similarity search
R · Enchantment — Aura
Enchant land Enchanted land has "{T}: Target creature gains trample and haste until end of turn." Cycling {1} ({1}, Discard this card: Draw a card.)
| Name | Mana | Type | Text |
|---|---|---|---|
| Desert Cerodon | 5R | Creature — Beast | Cycling {R} ({R}, Discard this card: Draw a card.) 6/4 |
| Hundroog | 6G | Creature — Beast | Cycling {3} ({3}, Discard this card: Draw a card.) 4/7 |
| Ridge Rannet | 5RR | Creature — Beast | Cycling {2} ({2}, Discard this card: Draw a card.) 6/4 |
| Yoked Plowbeast | 5WW | Creature — Beast | Cycling {2} ({2}, Discard this card: Draw a card.) 5/5 |
| Torrent of Souls | 4B/R | Sorcery | Return up to one target creature card from your graveyard to the battlefield if {B} was spent to cast this spell. Creatures target player controls get +2/+0 and gain haste until end of turn if {R} was spent to cast this spell. (Do both if {B}{R} was spent.) |
| Wrecking Crew | 4R | Creature — Human Warrior | Reach, trample 4/5 |
| Essence Feed | 5B | Sorcery | Target player loses 3 life. You gain 3 life and create three 0/1 colorless Eldrazi Spawn creature tokens. They have "Sacrifice this creature: Add {C}." |
| Nissa, Steward of Elements | XGU | Legendary Planeswalker — Nissa | [+2]: Scry 2. [0]: Look at the top card of your library. If it's a land card or a creature card with mana value less than or equal to the number of loyalty counters on Nissa, Steward of Elements, you may put that card onto the battlefield. [−6]: Untap up to two target lands you control. They become 5/5 Elemental creatures with flying and haste until end of turn. They're still lands. Loyalty X |
| Agatha's Champion | 4G | Creature — Human Knight | Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.) Trample When Agatha's Champion enters the battlefield, if it was bargained, it fights up to one target creature you don't control. (Each deals damage equal to its power to the other.) 4/4 |
| Assault Suit | 4 | Artifact — Equipment | Equipped creature gets +2/+2, has haste, can't attack you or planeswalkers you control, and can't be sacrificed. At the beginning of each opponent's upkeep, you may have that player gain control of equipped creature until end of turn. If you do, untap it. Equip {3} |