Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Food Chain

2G · Enchantment

Exile a creature you control: Add X mana of any one color, where X is 1 plus the exiled creature's mana value. Spend this mana only to cast creature spells.

Similar cards

Color identity:
NameManaTypeText
Flame Burst 1RInstant Flame Burst deals X damage to any target, where X is 2 plus the number of cards named Flame Burst in all graveyards.
Kindle 1RInstant Kindle deals X damage to any target, where X is 2 plus the number of cards named Kindle in all graveyards.
A-Paragon of Modernity 4Artifact Creature — Angel Warrior Flying {3}: Paragon of Modernity gets +1/+1 until end of turn. If exactly three colors of mana were spent to activate this ability, put a +1/+1 counter on it instead. 2/3
Deploy to the Front 5WWSorcery Create X 1/1 white Soldier creature tokens, where X is the number of creatures on the battlefield.
Steel Golem 3Artifact Creature — Golem You can't cast creature spells. 3/4
Counterlash 4UUInstant Counter target spell. You may cast a spell that shares a card type with it from your hand without paying its mana cost.
Topple 2WSorcery Exile target creature with the greatest power among creatures on the battlefield. (If two or more creatures are tied for greatest power, target any one of them.)
Wernog, Rider's Chaplain WBLegendary Creature — Human When Wernog, Rider's Chaplain enters or leaves the battlefield, each opponent may investigate. Each opponent who doesn't loses 1 life. You investigate X times, where X is one plus the number of opponents who investigated this way. Friends forever (You can have two commanders if both have friends forever.) 1/2
Ruthless Technomancer 3BCreature — Human Wizard When Ruthless Technomancer enters the battlefield, you may sacrifice another creature you control. If you do, create a number of Treasure tokens equal to that creature's power. {2}{B}, Sacrifice X artifacts: Return target creature card with power X or less from your graveyard to the battlefield. X can't be 0. 2/4
Blast Zone Land Blast Zone enters the battlefield with a charge counter on it. {T}: Add {C}. {X}{X}, {T}: Put X charge counters on Blast Zone. {3}, {T}, Sacrifice Blast Zone: Destroy each nonland permanent with mana value equal to the number of charge counters on Blast Zone.
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