Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Follow Him

XUU · Instant — Adventure

Investigate X times. (Then exile this card. You may cast the creature later from exile.)

Similar cards

Color identity:
NameManaTypeText
Selvala's Stampede 4GGSorcery Council's dilemma — Starting with you, each player votes for wild or free. Reveal cards from the top of your library until you reveal a creature card for each wild vote. Put those creature cards onto the battlefield, then shuffle the rest into your library. You may put a permanent card from your hand onto the battlefield for each free vote.
Gus 2GCreature — Gus Gus enters the battlefield with a +1/+1 counter on it for each Magic game you have lost to one of your opponents since you last won a game against them. 2/2
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Worship 3WEnchantment If you control a creature, damage that would reduce your life total to less than 1 reduces it to 1 instead.
Hungering Yeti 4RCreature — Yeti As long as you control a green or blue permanent, you may cast Hungering Yeti as though it had flash. (You may cast it any time you could cast an instant.) 4/4
Lidless Gaze 2BRSorcery Exile the top card of each player's library. Until the end of your next turn, you may play those cards, and mana of any type can be spent to cast them. Flashback {2}{B}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Magus of the Future 2UUUCreature — Human Wizard Play with the top card of your library revealed. You may play lands and cast spells from the top of your library. 2/3
Patron of the Orochi 6GGLegendary Creature — Spirit Snake offering (You may cast this card any time you could cast an instant by sacrificing a Snake and paying the difference in mana costs between this and the sacrificed Snake. Mana cost includes color.) {T}: Untap all Forests and all green creatures. Activate only once each turn. 7/7
Xander's Wake 1BEnchantment Whenever one or more creatures you control die, draft a card from Xander's Wake's spellbook. This ability triggers only once each turn.
Blinding Angel 3WWCreature — Angel Flying (This creature can't be blocked except by creatures with flying or reach.) Whenever Blinding Angel deals combat damage to a player, that player skips their next combat phase. 2/4
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