M:tG card similarity search
4G · Creature — Dryad
{1}{G}: Folk of the Pines gets +1/+0 until end of turn. 2/5
| Name | Mana | Type | Text |
|---|---|---|---|
| Scarwood Hag | 1G | Creature — Hag | {G}{G}{G}{G}, {T}: Target creature gains forestwalk until end of turn. (It can't be blocked as long as defending player controls a Forest.) {T}: Target creature loses forestwalk until end of turn. 1/1 |
| Greater Morphling | 6UU | Creature — Shapeshifter | {2}: Greater Morphling gains your choice of banding, bushido 1, double strike, fear, flying, first strike, haste, landwalk of your choice, protection from a color of your choice, provoke, rampage 1, shadow, or trample until end of turn. {2}: Greater Morphling becomes the colors of your choice until end of turn. {2}: Greater Morphling becomes the creature type of your choice until end of turn. {2}: Greater Morphling's expansion symbol becomes the symbol of your choice until end of turn. {2}: Greater Morphling's art becomes by the artist of your choice until end of turn. {2}: Greater Morphling gets +2/-2 or -2/+2 until end of turn. {2}: Untap Greater Morphling. 5/5 |
| Inner-Flame Acolyte | 1RR | Creature — Elemental Shaman | When Inner-Flame Acolyte enters the battlefield, target creature gets +2/+0 and gains haste until end of turn. Evoke {R} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.) 2/2 |
| Ferocification | 2R | Enchantment | At the beginning of combat on your turn, choose one — • Target creature you control gets +2/+0 until end of turn. • Target creature you control gains menace and haste until end of turn. |
| Squirrel Wrangler | 2GG | Creature — Human Druid | {1}{G}, Sacrifice a land: Create two 1/1 green Squirrel creature tokens. {1}{G}, Sacrifice a land: Squirrel creatures get +1/+1 until end of turn. 2/2 |
| Borrowed Hostility | R | Instant | Escalate {3} (Pay this cost for each mode chosen beyond the first.) Choose one or both — • Target creature gets +3/+0 until end of turn. • Target creature gains first strike until end of turn. |
| Enlarge | 3GG | Sorcery | Target creature gets +7/+7 and gains trample until end of turn. It must be blocked this turn if able. (A creature with trample can deal excess combat damage to the player or planeswalker it's attacking.) |
| Armament Master | WW | Creature — Kor Soldier | Other Kor creatures you control get +2/+2 for each Equipment attached to Armament Master. 2/2 |
| A-Riveteers Initiate | 1R | Creature — Viashino Citizen | {B/G}: Riveteers Initiate gains deathtouch until end of turn. 2/2 |
| Nim Devourer | 3BB | Creature — Zombie | Nim Devourer gets +1/+0 for each artifact you control. {B}{B}: Return Nim Devourer from your graveyard to the battlefield, then sacrifice a creature. Activate only during your upkeep. 4/1 |