M:tG card similarity search
2U · Creature — Human Wizard
Whenever you cast a noncreature spell, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) 2/2
| Name | Mana | Type | Text |
|---|---|---|---|
| Clay Champion | X4 | Artifact Creature — Construct | Clay Champion enters the battlefield with three +1/+1 counters on it for each {G}{G} spent to cast it. When Clay Champion enters the battlefield, choose up to two other target creatures you control. For each {W}{W} spent to cast Clay Champion, put a +1/+1 counter on each of them. 2/2 |
| Spellstutter Sprite | 1U | Creature — Faerie Wizard | Flash Flying When Spellstutter Sprite enters the battlefield, counter target spell with mana value X or less, where X is the number of Faeries you control. 1/1 |
| The Immortal Sun | 6 | Legendary Artifact | Players can't activate planeswalkers' loyalty abilities. At the beginning of your draw step, draw an additional card. Spells you cast cost {1} less to cast. Creatures you control get +1/+1. |
| Anointed Peacekeeper | 2W | Creature — Human Cleric | Vigilance As Anointed Peacekeeper enters the battlefield, look at an opponent's hand, then choose any card name. Spells your opponents cast with the chosen name cost {2} more to cast. Activated abilities of sources with the chosen name cost {2} more to activate unless they're mana abilities. 3/3 |
| Concert Kaboomist | 1RR | Creature — Goblin Artificer | Trample When Concert Kaboomist enters the battlefield or is turned face up, it deals X damage to target opponent, where X is the number of noncreature spells you've cast since the beginning of your last turn. Disguise {R} 4/2 |
| Abeyance | 1W | Instant | Until end of turn, target player can't cast instant or sorcery spells, and that player can't activate abilities that aren't mana abilities. Draw a card. |
| Daru Warchief | 2WW | Creature — Human Soldier | Soldier spells you cast cost {1} less to cast. Soldier creatures you control get +1/+2. 1/1 |
| Piston-Fist Cyclops | 1U/RU/R | Creature — Cyclops | Defender As long as you've cast an instant or sorcery spell this turn, Piston-Fist Cyclops can attack as though it didn't have defender. 4/3 |
| Balduvian Conjurer | 1U | Creature — Human Wizard | {T}: Target snow land becomes a 2/2 creature until end of turn. It's still a land. 0/2 |
| Increasing Savagery | 2GG | Sorcery | Put five +1/+1 counters on target creature. If this spell was cast from a graveyard, put ten +1/+1 counters on that creature instead. Flashback {5}{G}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.) |