Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Flutterfox

1W · Creature — Fox

As long as you control an artifact or enchantment, Flutterfox has flying. 2/2

Similar cards

Color identity:
NameManaTypeText
Shambling Suit 3Artifact Creature — Construct Shambling Suit's power is equal to the number of artifacts and/or enchantments you control. */3
Hazerider Drake 2WUCreature — Drake Flying, protection from red 2/3
Consign to Dust 2GInstant Strive — This spell costs {2}{G} more to cast for each target beyond the first. Destroy any number of target artifacts and/or enchantments.
Proper Laboratory Attire 1Artifact — Equipment Equipped creature gets +2/+1 and has protection from die rolls. (Nothing that lets a player roll a die can block, target, deal damage to, or attach to equipped creature.) Equip {2}
Druid's Familiar 3GCreature — Bear Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.) As long as Druid's Familiar is paired with another creature, each of those creatures gets +2/+2. 2/2
Abduction 2UUEnchantment — Aura Enchant creature When Abduction enters the battlefield, untap enchanted creature. You control enchanted creature. When enchanted creature dies, return that card to the battlefield under its owner's control.
The Howling Abomination 3RGLegendary Creature — Human Beast Warrior Haste The Howling Abomination has trample as long as you've cast three or more spells this turn. Whenever The Howling Abomination becomes the target of a spell, it gets +2/+2 until end of turn and deals 2 damage to each opponent. 5/5
Moonlit Scavengers 5UCreature — Merfolk Rogue When Moonlit Scavengers enters the battlefield, if you control an artifact or enchantment, return target creature an opponent controls to its owner's hand. 4/5
Utopia Vow 1GEnchantment — Aura Enchant creature Enchanted creature can't attack or block. Enchanted creature has "{T}: Add one mana of any color."
Vigilant Sentry 1WWCreature — Human Nomad Threshold — As long as seven or more cards are in your graveyard, Vigilant Sentry gets +1/+1 and has "{T}: Target attacking or blocking creature gets +3/+3 until end of turn." 2/2
Page 165