Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Flowstone Wyvern

3RR · Creature — Drake

Flying {R}: Flowstone Wyvern gets +2/-2 until end of turn. 3/3

Similar cards

Color identity:
NameManaTypeText
Slayers' Stronghold Land {T}: Add {C}. {R}{W}, {T}: Target creature gets +2/+0 and gains vigilance and haste until end of turn.
Wildsize 2GInstant Target creature gets +2/+2 and gains trample until end of turn. Draw a card.
Celestial Crusader 2WWCreature — Spirit Flash Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.) Flying Other white creatures get +1/+1. 2/2
Seven Dwarves 1RCreature — Dwarf Seven Dwarves gets +1/+1 for each other creature named Seven Dwarves you control. A deck can have up to seven cards named Seven Dwarves. 2/2
Griffin Dreamfinder 3WWCreature — Griffin Flying When Griffin Dreamfinder enters the battlefield, return target enchantment card from your graveyard to your hand. 1/4
Pestermite 2UCreature — Faerie Rogue Flash Flying When Pestermite enters the battlefield, you may tap or untap target permanent. 2/1
Sakiko, Mother of Summer 4GGLegendary Creature — Snake Shaman Whenever a creature you control deals combat damage to a player, add that much {G}. Until end of turn, you don't lose this mana as steps and phases end. 3/3
Hurricane XGSorcery Hurricane deals X damage to each creature with flying and each player.
Squall Line XGGInstant Squall Line deals X damage to each creature with flying and each player.
Cybermat 2Artifact Creature — Robot Skulk (This creature can't be blocked by creatures with greater power.) Whenever Cybermat attacks and isn't blocked, it gets +X/+0 until end of turn, where X is the number of attacking artifact creatures. 2/1
Page 423