M:tG card similarity search
1R · Instant
Target creature gets +1/-1 and gains haste until end of turn.
| Name | Mana | Type | Text |
|---|---|---|---|
| Simulacrum | 1B | Instant | You gain life equal to the damage dealt to you this turn. Simulacrum deals damage to target creature you control equal to the damage dealt to you this turn. |
| Bitter Downfall | 3B | Instant | This spell costs {3} less to cast if it targets a creature that was dealt damage this turn. Destroy target creature. Its controller loses 2 life. |
| Mana-Charged Dragon | 4RR | Creature — Dragon | Flying, trample Join forces — Whenever Mana-Charged Dragon attacks or blocks, each player starting with you may pay any amount of mana. Mana-Charged Dragon gets +X/+0 until end of turn, where X is the total amount of mana paid this way. 5/5 |
| Syr Armont, the Redeemer | 3GW | Legendary Creature — Human Knight | When Syr Armont, the Redeemer enters the battlefield, create a Monster Role token attached to another target creature you control. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1 and has trample.) Enchanted creatures you control get +1/+1. 4/4 |
| Ominous Cemetery | Land | {T}: Add {C}. {5}, {T}, Exile Ominous Cemetery: Target creature's owner shuffles it into their library. | |
| Vug Lizard | 1RR | Creature — Lizard | Mountainwalk (This creature can't be blocked as long as defending player controls a Mountain.) Echo {1}{R}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) 3/4 |
| Hobgoblin Bandit Lord | 1RR | Creature — Goblin Rogue | Other Goblins you control get +1/+1. {R}, {T}: Hobgoblin Bandit Lord deals damage equal to the number of Goblins that entered the battlefield under your control this turn to any target. 2/3 |
| Jace, the Perfected Mind | 2UU/P | Legendary Planeswalker — Jace | Compleated ({U/P} can be paid with {U} or 2 life. If life was paid, this planeswalker enters with two fewer loyalty counters.) [+1]: Until your next turn, up to one target creature gets -3/-0. [−2]: Target player mills three cards. Then if a graveyard has twenty or more cards in it, you draw three cards. Otherwise, you draw a card. [−X]: Target player mills three times X cards. Loyalty 5 |
| Flay Essence | 1BB | Sorcery | Exile target creature or planeswalker. You gain life equal to the number of counters on it. |
| Crown of Gondor | 3 | Legendary Artifact — Equipment | Equipped creature gets +1/+1 for each creature you control. When a legendary creature enters the battlefield under your control, if there is no monarch, you become the monarch. Equip {4}. This ability costs {3} less to activate if you're the monarch. |