Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Flowstone Strike

1R · Instant

Target creature gets +1/-1 and gains haste until end of turn.

Similar cards

Color identity:
NameManaTypeText
Herald of Torment 1BBEnchantment Creature — Demon Bestow {3}{B}{B} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) Flying At the beginning of your upkeep, you lose 1 life. Enchanted creature gets +3/+3 and has flying. 3/3
Crossway Vampire 1RRCreature — Vampire When Crossway Vampire enters the battlefield, target creature can't block this turn. 3/2
Charming Scoundrel 1RCreature — Human Rogue Haste When Charming Scoundrel enters the battlefield, choose one — • Discard a card, then draw a card. • Create a Treasure token. • Create a Wicked Role token attached to target creature you control. 1/1
Glorfindel, Dauntless Rescuer 2GLegendary Creature — Elf Noble Whenever you scry, choose one and Glorfindel, Dauntless Rescuer gets +1/+1 until end of turn. • Glorfindel must be blocked this turn if able. • Glorfindel can't be blocked by more than one creature each combat this turn. 3/2
Cemetery Desecrator 4BBCreature — Zombie Menace When Cemetery Desecrator enters the battlefield or dies, exile another card from a graveyard. When you do, choose one — • Remove X counters from target permanent, where X is the mana value of the exiled card. • Target creature an opponent controls gets -X/-X until end of turn, where X is the mana value of the exiled card. 4/4
Sap Vitality BBInstant Sap Vitality deals 3 damage to target creature or planeswalker. Choose a creature card in your hand. It perpetually gets +3/+0.
Dreadhorde Invasion 1BEnchantment At the beginning of your upkeep, you lose 1 life and amass Zombies 1. (Put a +1/+1 counter on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.) Whenever a Zombie token you control with power 6 or greater attacks, it gains lifelink until end of turn.
Ornery Kudu 2GCreature — Antelope When Ornery Kudu enters the battlefield, put a -1/-1 counter on target creature you control. 3/4
Expose Evil 1WInstant Tap up to two target creatures. Investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.")
Delif's Cone 0Artifact {T}, Sacrifice Delif's Cone: This turn, when target creature you control attacks and isn't blocked, you may gain life equal to its power. If you do, it assigns no combat damage this turn.
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