M:tG card similarity search
1R · Instant
Target creature gets +1/-1 and gains haste until end of turn.
| Name | Mana | Type | Text |
|---|---|---|---|
| Eldrazi Aggressor | 2R | Creature — Eldrazi Drone | Devoid (This card has no color.) Eldrazi Aggressor has haste as long as you control another colorless creature. 2/3 |
| Frilled Oculus | 1U | Creature — Homunculus | {1}{G}: Frilled Oculus gets +2/+2 until end of turn. Activate only once each turn. 1/3 |
| Ball Lightning | RRR | Creature — Elemental | Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) Haste (This creature can attack and {T} as soon as it comes under your control.) At the beginning of the end step, sacrifice Ball Lightning. 6/1 |
| Groundbreaker | GGG | Creature — Elemental | Trample, haste At the beginning of the end step, sacrifice Groundbreaker. 6/1 |
| Spark Elemental | R | Creature — Elemental | Trample, haste (This creature can deal excess combat damage to the player or planeswalker it's attacking. This creature can attack and {T} as soon as it comes under your control.) At the beginning of the end step, sacrifice Spark Elemental. 3/1 |
| Mazzy, Truesword Paladin | 1RGW | Legendary Creature — Halfling Knight | Whenever an enchanted creature attacks one of your opponents, it gets +2/+0 and gains trample until end of turn. Whenever an Aura you control is put into your graveyard from the battlefield, exile it. Until the end of your next turn, you may cast that card. 3/4 |
| Bladewing the Risen | 3BBRR | Legendary Creature — Zombie Dragon | Flying When Bladewing the Risen enters the battlefield, you may return target Dragon permanent card from your graveyard to the battlefield. {B}{R}: Dragon creatures get +1/+1 until end of turn. 4/4 |
| Night Revelers | 4R | Creature — Vampire | Night Revelers has haste as long as an opponent controls a Human. 4/4 |
| Strength of Night | 2G | Instant | Kicker {B} (You may pay an additional {B} as you cast this spell.) Creatures you control get +1/+1 until end of turn. If this spell was kicked, Zombie creatures you control get an additional +2/+2 until end of turn. |
| Bruse Tarl, Boorish Herder | 2RW | Legendary Creature — Human Ally | Whenever Bruse Tarl, Boorish Herder enters the battlefield or attacks, target creature you control gains double strike and lifelink until end of turn. Partner (You can have two commanders if both have partner.) 3/3 |