M:tG card similarity search
| Name | Mana | Type | Text |
|---|---|---|---|
| Marauding Raptor | 1R | Creature — Dinosaur | Creature spells you cast cost {1} less to cast. Whenever another creature enters the battlefield under your control, Marauding Raptor deals 2 damage to it. If a Dinosaur is dealt damage this way, Marauding Raptor gets +2/+0 until end of turn. 2/3 |
| Glory | 3WW | Creature — Incarnation | Flying {2}{W}: Choose a color. Creatures you control gain protection from the chosen color until end of turn. Activate only if Glory is in your graveyard. 3/3 |
| Thornado | 2G | Instant | Destroy target creature with flying. Cycling {1}{G} ({1}{G}, Discard this card: Draw a card.) |
| Dromoka Dunecaster | W | Creature — Human Wizard | {1}{W}, {T}: Tap target creature without flying. 0/2 |
| Crawling Barrens | Land | {T}: Add {C}. {4}: Put two +1/+1 counters on Crawling Barrens. Then you may have it become a 0/0 Elemental creature until end of turn. It's still a land. | |
| Subira, Tulzidi Caravanner | 2R | Legendary Creature — Human Shaman | Haste {1}: Another target creature with power 2 or less can't be blocked this turn. {1}{R}, {T}, Discard your hand: Until end of turn, whenever a creature you control with power 2 or less deals combat damage to a player, draw a card. 2/3 |
| Conjurer's Closet | 5 | Artifact | At the beginning of your end step, you may exile target creature you control, then return that card to the battlefield under your control. |
| Triad of Fates | 2WB | Legendary Creature — Human Wizard | {1}, {T}: Put a fate counter on another target creature. {W}, {T}: Exile target creature that has a fate counter on it, then return it to the battlefield under its owner's control. {B}, {T}: Exile target creature that has a fate counter on it. Its controller draws two cards. 3/3 |
| Brutal Deceiver | 2R | Creature — Spirit | {1}: Look at the top card of your library. {2}: Reveal the top card of your library. If it's a land card, Brutal Deceiver gets +1/+0 and gains first strike until end of turn. Activate only once each turn. 2/2 |
| Knacksaw Clique | 3U | Creature — Faerie Rogue | Flying {1}{U}, {Q}: Target opponent exiles the top card of their library. Until end of turn, you may play that card. ({Q} is the untap symbol.) 1/4 |