Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Flowstone Infusion

R · Instant

Target creature gets +2/-2 until end of turn.

Similar cards

Color identity:
NameManaTypeText
Instill Infection 3BInstant Put a -1/-1 counter on target creature. Draw a card.
Druid's Familiar 3GCreature — Bear Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.) As long as Druid's Familiar is paired with another creature, each of those creatures gets +2/+2. 2/2
Whiteout 1GInstant All creatures lose flying until end of turn. Sacrifice a snow land: Return Whiteout from your graveyard to your hand.
Frostwind Invoker 4UCreature — Merfolk Wizard Flying {8}: Creatures you control gain flying until end of turn. 3/3
Misery's Shadow 1BCreature — Shade If a creature an opponent controls would die, exile it instead. {1}: Misery's Shadow gets +1/+1 until end of turn. 2/2
Stubborn Burrowfiend 1GCreature — Badger Beast Mount Whenever Stubborn Burrowfiend becomes saddled for the first time each turn, mill two cards, then Stubborn Burrowfiend gets +X/+X until end of turn, where X is the number of creature cards in your graveyard. Saddle 2 (Tap any number of other creatures you control with total power 2 or more: This Mount becomes saddled until end of turn. Saddle only as a sorcery.) 2/2
Veteran's Armaments 2Tribal Artifact — Soldier Equipment Equipped creature has "Whenever this creature attacks or blocks, it gets +1/+1 until end of turn for each attacking creature." Whenever a Soldier creature enters the battlefield, you may attach Veteran's Armaments to it. Equip {2}
Singing Tree 3GCreature — Plant {T}: Target attacking creature has base power 0 until end of turn. 0/3
Root Spider 3GCreature — Spider Whenever Root Spider blocks, it gets +1/+0 and gains first strike until end of turn. 2/2
Vivien, Nature's Avenger 4GGLegendary Planeswalker — Vivien [+1]: Put three +1/+1 counters on up to one target creature. [−1]: Reveal cards from the top of your library until you reveal a creature card. Put that card into your hand and the rest on the bottom of your library in a random order. [−6]: Target creature gets +10/+10 and gains trample until end of turn. Loyalty 3
Page 354