M:tG card similarity search
1W · Enchantment — Aura
Enchant land Enchanted land has "{T}: Prevent the next 1 damage that would be dealt to any target this turn."
| Name | Mana | Type | Text |
|---|---|---|---|
| Krark's Thumb | 2 | Legendary Artifact | If you would flip a coin, instead flip two coins and ignore one. |
| Wipe Clean | 1W | Instant | Exile target enchantment. Cycling {3} ({3}, Discard this card: Draw a card.) |
| Swooping Pteranodon | 3RW | Creature — Dinosaur | Flying, haste Whenever Swooping Pteranodon or another Dinosaur with flying enters the battlefield under your control, gain control of target creature an opponent controls until end of turn. Untap that creature. It gains flying and haste until end of turn. At the beginning of the next end step, target land deals 3 damage to that creature. 3/3 |
| Apprentice Sorcerer | 2U | Creature — Human Wizard | {T}: Apprentice Sorcerer deals 1 damage to any target. Activate only during your turn, before attackers are declared. 1/1 |
| Capricious Sorcerer | 2U | Creature — Human Wizard | {T}: Capricious Sorcerer deals 1 damage to any target. Activate only during your turn, before attackers are declared. 1/1 |
| Guul Draz Vampire | B | Creature — Vampire Rogue | As long as an opponent has 10 or less life, Guul Draz Vampire gets +2/+1 and has intimidate. (It can't be blocked except by artifact creatures and/or creatures that share a color with it.) 1/1 |
| Sparktongue Dragon | 3RR | Creature — Dragon | Flying When Sparktongue Dragon enters the battlefield, you may pay {2}{R}. When you do, it deals 3 damage to any target. 3/3 |
| Well Done | 2RR | Sorcery | Well Done deals 5 damage to target creature. If that creature is rare or mythic rare, Well Done deals 3 damage to that creature's controller. |
| Ward of Lights | WW | Enchantment — Aura | You may cast Ward of Lights as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step. Enchant creature As Ward of Lights enters the battlefield, choose a color. Enchanted creature has protection from the chosen color. This effect doesn't remove Ward of Lights. |
| Kavu Recluse | 2R | Creature — Kavu | {T}: Target land becomes a Forest until end of turn. 2/2 |