M:tG card similarity search
| Name | Mana | Type | Text |
|---|---|---|---|
| Corrupted Key | B | Artifact — Key | As long as Corrupted Key is tapped, creatures you control have menace and deathtouch. |
| Scuttletide | 1U | Enchantment | {1}, Discard a card: Create a 0/3 blue Crab creature token. Delirium — Crabs you control get +1/+1 as long as there are four or more card types among cards in your graveyard. |
| Spell Rupture | 1U | Instant | Counter target spell unless its controller pays {X}, where X is the greatest power among creatures you control. |
| Bothersome Quasit | 2R | Creature — Demon | Menace Goaded creatures your opponents control can't block. Whenever you cast a noncreature spell, goad target creature an opponent controls. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.) 3/2 |
| Squirrel Sovereign | 1G | Creature — Squirrel Noble | Other Squirrels you control get +1/+1. 2/2 |
| Pride of the Perfect | 3B | Enchantment | Elves you control get +2/+0. |
| Bellowing Tanglewurm | 3GG | Creature — Wurm | Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.) Other green creatures you control have intimidate. 4/4 |
| Long-Term Plans | 2U | Instant | Search your library for a card, then shuffle and put that card third from the top. |
| Ghouls' Night Out | 3BB | Sorcery | For each player, choose a creature card in that player's graveyard. Put those cards onto the battlefield under your control. They're black Zombies in addition to their other colors and types and they gain decayed. (A creature with decayed can't block. When it attacks, sacrifice it at end of combat.) |
| Eunuchs' Intrigues | 2R | Sorcery | Target opponent chooses a creature they control. Other creatures they control can't block this turn. |