Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Flourishing Hunter

4GG · Creature — Wolf Spirit

When Flourishing Hunter enters the battlefield, you gain life equal to the greatest toughness among other creatures you control. 6/6

Similar cards

Color identity:
NameManaTypeText
Enemy of the Guildpact 4BCreature — Spirit Protection from multicolored 4/2
Ambitious Dragonborn 3GCreature — Dragon Barbarian Ambitious Dragonborn enters the battlefield with X +1/+1 counters on it, where X is the greatest power among creatures you control and creature cards in your graveyard. 0/0
Frenemy of the Guildpact 1GCreature — Spirit Protection from enemy-colored multicolored (This creature can't be blocked, targeted, dealt damage, enchanted, or equipped by anything that's two enemy colors, such as blue and green.) 3/2
Blue Ribbon 1Artifact — Equipment When Blue Ribbon enters the battlefield, ask a person outside the game which creature you control is most deserving of a blue ribbon. Attach Blue Ribbon to that creature. Equipped creature has best in show. (Whenever another creature becomes the target of a spell or ability you control, you may copy that spell or ability. If you do, the copy targets this creature.) Equip {3}
Sky Swallower 3UUCreature — Leviathan Flying When Sky Swallower enters the battlefield, target opponent gains control of all other permanents you control. 8/8
Mirror Image 2UCreature — Shapeshifter You may have Mirror Image enter the battlefield as a copy of a creature you control. 0/0
Essence Vortex 1UBInstant Destroy target creature unless its controller pays life equal to its toughness. A creature destroyed this way can't be regenerated.
Mirrorhall Mimic 3UCreature — Spirit You may have Mirrorhall Mimic enter the battlefield as a copy of any creature on the battlefield, except it's a Spirit in addition to its other types. Disturb {3}{U}{U} (You may cast this card from your graveyard transformed for its disturb cost.) 0/0
Scurry of Gremlins 2RWEnchantment When Scurry of Gremlins enters the battlefield, create two 1/1 red Gremlin creature tokens. Then you get an amount of {E} (energy counters) equal to the number of creatures you control. Pay {E}{E}{E}{E}: Creatures you control get +1/+0 and gain haste until end of turn.
Devouring Tendrils 1GSorcery Target creature you control deals damage equal to its power to target creature or planeswalker you don't control. When the permanent you don't control dies this turn, you gain 2 life.
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