Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Flight of Equenauts

7W · Creature — Human Knight

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Flying 4/5

Similar cards

Color identity:
NameManaTypeText
Lena, Selfless Champion 4WWLegendary Creature — Human Knight When Lena, Selfless Champion enters the battlefield, create a 1/1 white Soldier creature token for each nontoken creature you control. Sacrifice Lena: Creatures you control with power less than Lena's power gain indestructible until end of turn. 3/3
Shadowheart, Dark Justiciar 3BLegendary Creature — Human Elf Cleric {1}{B}, {T}, Sacrifice another creature: Draw X cards, where X is that creature's power. Choose a Background (You can have a Background as a second commander.) 3/4
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Champion Lancer 4WWCreature — Human Knight Prevent all damage that would be dealt to Champion Lancer by creatures. 3/3
Angel of Flight Alabaster 4WCreature — Angel Flying At the beginning of your upkeep, return target Spirit card from your graveyard to your hand. 4/4
Sickle Dancer 2BCreature — Human Warrior Whenever Sickle Dancer attacks, if your team controls another Warrior, Sickle Dancer gets +1/+1 until end of turn. 3/2
Day of the Dragons 4UUUEnchantment When Day of the Dragons enters the battlefield, exile all creatures you control. Then create that many 5/5 red Dragon creature tokens with flying. When Day of the Dragons leaves the battlefield, sacrifice all Dragons you control. Then return the exiled cards to the battlefield under your control.
Decadent Dragon 2RRCreature — Dragon Flying, trample Whenever Decadent Dragon attacks, create a Treasure token. 4/4
Azure Fleet Admiral 3UCreature — Human Pirate When Azure Fleet Admiral enters the battlefield, you become the monarch. Azure Fleet Admiral can't be blocked by creatures the monarch controls. 3/3
Dawnhart Wardens 1GWCreature — Human Warlock Vigilance Coven — At the beginning of combat on your turn, if you control three or more creatures with different powers, creatures you control get +1/+0 until end of turn. 3/3
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