Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Flight

U · Enchantment — Aura

Enchant creature Enchanted creature has flying.

Similar cards

Color identity:
NameManaTypeText
Guilty Conscience WEnchantment — Aura Enchant creature Whenever enchanted creature deals damage, Guilty Conscience deals that much damage to that creature.
Floodgate 3UCreature — Wall Defender (This creature can't attack.) When Floodgate has flying, sacrifice it. When Floodgate leaves the battlefield, it deals damage equal to half the number of Islands you control, rounded down, to each nonblue creature without flying. 0/5
Vampire Nighthawk 1BBCreature — Vampire Shaman Flying, deathtouch, lifelink 2/3
Contaminated Bond 1BEnchantment — Aura Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) Whenever enchanted creature attacks or blocks, its controller loses 3 life.
Sinister Possession BEnchantment — Aura Enchant creature Whenever enchanted creature attacks or blocks, its controller loses 2 life.
Dagger of the Worthy 2Artifact — Equipment Equipped creature gets +2/+0 and has afflict 1. (Whenever it becomes blocked, defending player loses 1 life.) Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
Skyreach Manta 5Artifact Creature — Fish Sunburst (This enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it.) Flying 0/0
Living Tempest 4UCreature — Elemental Flash Flying 3/3
Gift of Wrath 3REnchantment — Aura Enchant artifact or creature As long as enchanted permanent is a creature, it gets +2/+2 and has menace. (It can't be blocked except by two or more creatures.) When Gift of Wrath leaves the battlefield, create a 2/2 red Spirit creature token with menace.
Mystic Zealot 3WCreature — Human Nomad Mystic Threshold — As long as seven or more cards are in your graveyard, Mystic Zealot gets +1/+1 and has flying. 2/4
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