Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Flickerwisp

1WW · Creature — Elemental

Flying When Flickerwisp enters the battlefield, exile another target permanent. Return that card to the battlefield under its owner's control at the beginning of the next end step. 3/1

Similar cards

Color identity:
NameManaTypeText
Snaremaster Sprite UCreature — Faerie Wizard Flying When Snaremaster Sprite enters the battlefield, you may pay {2}. When you do, tap target creature an opponent controls and put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.) 1/1
Red Dragon 4RRCreature — Dragon Flying Fire Breath — When Red Dragon enters the battlefield, it deals 4 damage to each opponent. 4/4
Spawn of Thraxes 5RRCreature — Dragon Flying When Spawn of Thraxes enters the battlefield, it deals damage to any target equal to the number of Mountains you control. 5/5
Trusty Packbeast 2WCreature — Beast When Trusty Packbeast enters the battlefield, return target artifact card from your graveyard to your hand. 2/3
Court Street Denizen 2WCreature — Human Soldier Whenever another white creature enters the battlefield under your control, tap target creature an opponent controls. 2/2
Apes of Rath 2GGCreature — Ape Whenever Apes of Rath attacks, it doesn't untap during its controller's next untap step. 5/4
Stunning Reversal 3BInstant The next time you would lose the game this turn, instead draw seven cards and your life total becomes 1. Exile Stunning Reversal.
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Maze's End Land Maze's End enters the battlefield tapped. {T}: Add {C}. {3}, {T}, Return Maze's End to its owner's hand: Search your library for a Gate card, put it onto the battlefield, then shuffle. If you control ten or more Gates with different names, you win the game.
Heliod, the Radiant Dawn 2WWLegendary Enchantment Creature — God When Heliod, the Radiant Dawn enters the battlefield, return target enchantment card that isn't a God from your graveyard to your hand. {3}{U/P}: Transform Heliod, the Radiant Dawn. Activate only as a sorcery. ({U/P} can be paid with either {U} or 2 life.) 4/4
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