Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Flickerform

1W · Enchantment — Aura

Enchant creature {2}{W}{W}: Exile enchanted creature and all Auras attached to it. At the beginning of the next end step, return that card to the battlefield under its owner's control. If you do, return the other cards exiled this way to the battlefield under their owners' control attached to that creature.

Similar cards

Color identity:
NameManaTypeText
Cloud Cover 2WUEnchantment Whenever another permanent you control becomes the target of a spell or ability an opponent controls, you may return that permanent to its owner's hand.
Lightform 1WWEnchantment When Lightform enters the battlefield, it becomes an Aura with enchant creature. Manifest the top card of your library and attach Lightform to it. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.) Enchanted creature has flying and lifelink.
Cloudform 1UUEnchantment When Cloudform enters the battlefield, it becomes an Aura with enchant creature. Manifest the top card of your library and attach Cloudform to it. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.) Enchanted creature has flying and hexproof.
Crimson Honor Guard 3RRCreature — Vampire Knight Trample At the beginning of each player's end step, Crimson Honor Guard deals 4 damage to that player unless they control a commander. 4/5
Winds of Abandon 1WSorcery Exile target creature you don't control. For each creature exiled this way, its controller searches their library for a basic land card. Those players put those cards onto the battlefield tapped, then shuffle. Overload {4}{W}{W} (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
Curse of the Swine XUUSorcery Exile X target creatures. For each creature exiled this way, its controller creates a 2/2 green Boar creature token.
The Binding of the Titans 1GEnchantment — Saga (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Each player mills three cards. II — Exile up to two target cards from graveyards. For each creature card exiled this way, you gain 1 life. III — Return target creature or land card from your graveyard to your hand.
God-Eternal Bontu 3BBLegendary Creature — Zombie God Menace When God-Eternal Bontu enters the battlefield, sacrifice any number of other permanents, then draw that many cards. When God-Eternal Bontu dies or is put into exile from the battlefield, you may put it into its owner's library third from the top. 5/6
Curse of Oblivion 3BEnchantment — Aura Curse Enchant player At the beginning of enchanted player's upkeep, that player exiles two cards from their graveyard.
Necrotic Fumes 1BBSorcery — Lesson As an additional cost to cast this spell, exile a creature you control. Exile target creature or planeswalker.
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