Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Flicker of Fate

1W · Instant

Exile target creature or enchantment, then return it to the battlefield under its owner's control.

Similar cards

Color identity:
NameManaTypeText
Scavenged Blade 1RArtifact — Equipment When Scavenged Blade enters the battlefield, attach it to target creature you control. Equipped creature gets +2/+0. Equip {2}{R} ({2}{R}: Attach to target creature you control. Equip only as a sorcery.)
Utility Knife 1Artifact — Equipment When Utility Knife enters the battlefield, attach it to target creature you control. Equipped creature gets +1/+1. Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)
Reito Lantern 2Artifact {3}: Put target card from a graveyard on the bottom of its owner's library.
Teferi, Timeless Voyager 4UULegendary Planeswalker — Teferi [+1]: Draw a card. [−3]: Put target creature on top of its owner's library. [−8]: Each creature target opponent controls phases out. Until the end of your next turn, they can't phase in. (Treat them and anything attached to them as though they don't exist.) Loyalty 4
Deadly Rollick 3BInstant If you control a commander, you may cast this spell without paying its mana cost. Exile target creature.
Auspicious Starrix 4GCreature — Elk Beast Mutate {5}{G} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.) Whenever this creature mutates, exile cards from the top of your library until you exile X permanent cards, where X is the number of times this creature has mutated. Put those permanent cards onto the battlefield. 6/6
Nephalia Moondrakes 5UUCreature — Drake Flying When Nephalia Moondrakes enters the battlefield, target creature gains flying until end of turn. {4}{U}{U}, Exile Nephalia Moondrakes from your graveyard: Creatures you control gain flying until end of turn. 5/5
Expropriate 7UUSorcery Council's dilemma — Starting with you, each player votes for time or money. For each time vote, take an extra turn after this one. For each money vote, choose a permanent owned by the voter and gain control of it. Exile Expropriate.
Animate Wall WEnchantment — Aura Enchant Wall Enchanted Wall can attack as though it didn't have defender.
Guard Change 1GInstant — Adventure Create a Monster Role token attached to target creature you control. (Enchanted creature gets +1/+1 and has trample.)
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