M:tG card similarity search
1W · Instant
Exile target creature or enchantment, then return it to the battlefield under its owner's control.
Name | Mana | Type | Text |
---|---|---|---|
Military Discipline | W | Enchantment — Aura | Flash Enchant creature When Military Discipline enters the battlefield, enchanted creature gains first strike until end of turn. Enchanted creature gets +1/+0. |
Recall | XXU | Sorcery | Discard X cards, then return a card from your graveyard to your hand for each card discarded this way. Exile Recall. |
Shield of Duty and Reason | W | Enchantment — Aura | Enchant creature Enchanted creature has protection from green and from blue. |
Hush | 3G | Sorcery | Destroy all enchantments. Cycling {2} ({2}, Discard this card: Draw a card.) |
Sinister Waltz | 3BR | Sorcery | Choose three target creature cards in your graveyard. Return two of them at random to the battlefield and put the other on the bottom of your library. |
Part the Waterveil | 4UU | Sorcery | Take an extra turn after this one. Exile Part the Waterveil. Awaken 6—{6}{U}{U}{U} (If you cast this spell for {6}{U}{U}{U}, also put six +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.) |
Quandrix Command | 1GU | Instant | Choose two — • Return target creature or planeswalker to its owner's hand. • Counter target artifact or enchantment spell. • Put two +1/+1 counters on target creature. • Target player shuffles up to three target cards from their graveyard into their library. |
White Scarab | W | Enchantment — Aura | Enchant creature Enchanted creature can't be blocked by white creatures. Enchanted creature gets +2/+2 as long as an opponent controls a white permanent. |
Carrion Beetles | B | Creature — Insect | {2}{B}, {T}: Exile up to three target cards from a single graveyard. 1/1 |
Eternal Warrior | R | Enchantment — Aura | Enchant creature Enchanted creature has vigilance. |