Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Flash of Insight

X1U · Instant

Look at the top X cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order. Flashback—{1}{U}, Exile X blue cards from your graveyard. (You may cast this card from your graveyard for its flashback cost, then exile it. You can't exile Flash of Insight to pay for its own flashback cost.)

Similar cards

Color identity:
NameManaTypeText
Polymorph 3USorcery Destroy target creature. It can't be regenerated. Its controller reveals cards from the top of their library until they reveal a creature card. The player puts that card onto the battlefield, then shuffles all other cards revealed this way into their library.
Raving Visionary 1UCreature — Merfolk Wizard {U}, {T}: Draw a card, then discard a card. Delirium — {2}{U}, {T}: Draw a card. Activate only if there are four or more card types among cards in your graveyard. 1/1
Nashi, Illusion Gadgeteer 1BGULegendary Creature — Rat Rogue Menace, Ward {2} When Nashi enters the battlefield, secretly choose a card in your graveyard and conjure a duplicate of it into your hand. If the duplicate isn't a land card, it perpetually gains flash. 4/4
Klothys's Design 5GSorcery Creatures you control get +X/+X until end of turn, where X is your devotion to green. (Each {G} in the mana costs of permanents you control counts toward your devotion to green.)
Hollow Specter 1BBCreature — Specter Flying Whenever Hollow Specter deals combat damage to a player, you may pay {X}. If you do, that player reveals X cards from their hand and you choose one of them. That player discards that card. 2/2
Timberwatch Elf 2GCreature — Elf {T}: Target creature gets +X/+X until end of turn, where X is the number of Elves on the battlefield. 1/2
Soul Swallower 2GGCreature — Wurm Trample Delirium — At the beginning of your upkeep, if there are four or more card types among cards in your graveyard, put three +1/+1 counters on Soul Swallower. 3/3
Niko Defies Destiny 1WUEnchantment — Saga (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — You gain 2 life for each foretold card you own in exile. II — Add {W}{U}. Spend this mana only to foretell cards or cast spells that have foretell. III — Return target card with foretell from your graveyard to your hand.
Edgar's Awakening 3BBSorcery Return target creature card from your graveyard to the battlefield. When you discard Edgar's Awakening, you may pay {B}. When you do, return target creature card from your graveyard to your hand.
Call the Coppercoats 2WInstant Strive — This spell costs {1}{W} more to cast for each target beyond the first. Choose any number of target opponents. Create X 1/1 white Human Soldier creature tokens, where X is the number of creatures those opponents control.
Page 301