Card Codex

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17 May 2024: Card library updated.

Flare of Faith

1W · Instant

Target creature gets +2/+2 until end of turn. If it's a Human, instead it gets +3/+3 and gains indestructible until end of turn.

Similar cards

Color identity:
NameManaTypeText
Herald of the Fair 2WCreature — Human When Herald of the Fair enters the battlefield, target creature you control gets +1/+1 until end of turn. 3/2
Nantuko Mentor 2GCreature — Insect Druid {2}{G}, {T}: Target creature gets +X/+X until end of turn, where X is that creature's power. 1/1
Dúnedain Blade 1WArtifact — Equipment Equipped creature gets +2/+1. Equip Human {1} Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)
Wildfire Emissary 3RCreature — Efreet Protection from white {1}{R}: Wildfire Emissary gets +1/+0 until end of turn. 2/4
Revelsong Horn 2Artifact {1}, {T}, Tap an untapped creature you control: Target creature gets +1/+1 until end of turn.
Rubblebelt Maaka 3RCreature — Cat Bloodrush — {R}, Discard Rubblebelt Maaka: Target attacking creature gets +3/+3 until end of turn. 3/3
Crowd Favorites 6WCreature — Human Soldier {3}{W}: Tap target creature. {3}{W}: Crowd Favorites gets +0/+5 until end of turn. 4/4
Burrenton Shield-Bearers 4WCreature — Kithkin Soldier Whenever Burrenton Shield-Bearers attacks, target creature gets +0/+3 until end of turn. 3/3
Vampire's Zeal WInstant Target creature gets +2/+2 until end of turn. If it's a Vampire, it gains first strike until end of turn.
Rampaging Spiketail 4BBCreature — Dinosaur When Rampaging Spiketail enters the battlefield, target creature you control gets +2/+0 and gains indestructible until end of turn. Swampcycling {2} ({2}, Discard this card: Search your library for a Swamp card, reveal it, put it into your hand, then shuffle.) 5/6
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