M:tG card similarity search
2RR · Creature — Elemental
Echo {2}{R}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) 5/4
Name | Mana | Type | Text |
---|---|---|---|
Viashino Grappler | 2R | Creature — Viashino | {G}: Viashino Grappler gains trample until end of turn. 3/1 |
Viashino Sandstalker | 1RR | Creature — Viashino Warrior | Haste (This creature can attack and {T} as soon as it comes under your control.) At the beginning of the end step, return Viashino Sandstalker to its owner's hand. (Return it only if it's on the battlefield.) 4/2 |
Primeval Protector | 10G | Creature — Avatar | This spell costs {1} less to cast for each creature your opponents control. When Primeval Protector enters the battlefield, put a +1/+1 counter on each other creature you control. 10/10 |
Goretusk Firebeast | 5R | Creature — Elemental Boar Beast | When Goretusk Firebeast enters the battlefield, it deals 4 damage to target player or planeswalker. 2/2 |
Urabrask's Forge | 2R | Artifact | At the beginning of combat on your turn, put an oil counter on Urabrask's Forge, then create an X/1 red Phyrexian Horror creature token with trample and haste, where X is the number of oil counters on Urabrask's Forge. Sacrifice that token at the beginning of the next end step. |
Oraxid | 3U | Creature — Crab Beast | Protection from red 2/3 |
Kelsien, the Plague | RWB | Legendary Creature — Human Assassin | Vigilance, haste Kelsien, the Plague gets +1/+1 for each experience counter you have. {T}: Kelsien deals 1 damage to target creature you don't control. When that creature dies this turn, you get an experience counter. 2/2 |
Spooky Clown Mox | Stickers | {TK}{TK} — Vigilance {TK}{TK}{TK}{TK} — {1}, {T}: Tap target creature. {TK}{TK} — 1/5 {TK}{TK}{TK} — 5/4 | |
Igneous Golem | 5 | Artifact Creature — Golem | {2}: Igneous Golem gains trample until end of turn. 3/4 |
Malachite Golem | 6 | Artifact Creature — Golem | {1}{G}: Malachite Golem gains trample until end of turn. 5/3 |