Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Flameblade Angel

4RR · Creature — Angel

Flying Whenever a source an opponent controls deals damage to you or a permanent you control, you may have Flameblade Angel deal 1 damage to that source's controller. 4/4

Similar cards

Color identity:
NameManaTypeText
Ancient Runes 2REnchantment At the beginning of each player's upkeep, Ancient Runes deals damage to that player equal to the number of artifacts they control.
Impulsive Maneuvers 2RREnchantment Whenever a creature attacks, flip a coin. If you win the flip, the next time that creature would deal combat damage this turn, it deals double that damage instead. If you lose the flip, the next time that creature would deal combat damage this turn, prevent that damage.
Living Inferno 6RRCreature — Elemental {T}: Living Inferno deals damage equal to its power divided as you choose among any number of target creatures. Each of those creatures deals damage equal to its power to Living Inferno. 8/5
Call from the Grave 2BSorcery Put a random creature from a random graveyard into play under your control. Call from the Grave deals to you an amount of damage equal to that creature's casting cost.
Sell-Sword Brute 1RCreature — Human Mercenary When Sell-Sword Brute dies, it deals 2 damage to you. 2/2
Soulhunter Rakshasa 3BBCreature — Demon Soulhunter Rakshasa can't block. When Soulhunter Rakshasa enters the battlefield, if you cast it from your hand, it deals 1 damage to target opponent for each Swamp you control. 5/5
Goblin Medics 2RCreature — Goblin Shaman Whenever Goblin Medics becomes tapped, it deals 1 damage to any target. 1/1
Searing Rays 2RSorcery Choose a color. Searing Rays deals damage to each player equal to the number of creatures of that color that player controls.
Honden of Infinite Rage 2RLegendary Enchantment — Shrine At the beginning of your upkeep, Honden of Infinite Rage deals damage to any target equal to the number of Shrines you control.
Chain Lightning RSorcery Chain Lightning deals 3 damage to any target. Then that player or that permanent's controller may pay {R}{R}. If the player does, they may copy this spell and may choose a new target for that copy.
Page 133