Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Flameblade Adept

R · Creature — Jackal Warrior

Menace Whenever you cycle or discard a card, Flameblade Adept gets +1/+0 until end of turn. 1/2

Similar cards

Color identity:
NameManaTypeText
Funeral Charm BInstant Choose one — • Target player discards a card. • Target creature gets +2/-1 until end of turn. • Target creature gains swampwalk until end of turn. (It can't be blocked as long as defending player controls a Swamp.)
Dwarven Berserker 1RCreature — Dwarf Berserker Whenever Dwarven Berserker becomes blocked, it gets +3/+0 and gains trample until end of turn. 1/1
Immolation Shaman 1RCreature — Viashino Shaman Whenever an opponent activates an ability of an artifact, creature, or land that isn't a mana ability, Immolation Shaman deals 1 damage to that player. {3}{R}{R}: Immolation Shaman gets +3/+3 and gains menace until end of turn. 1/3
Tandem Takedown 1GGInstant Up to two target creatures you control each get +1/+0 until end of turn. They each deal damage equal to their power to another target creature, planeswalker, or battle.
Dragonloft Idol 4Artifact Creature — Gargoyle As long as you control a Dragon, Dragonloft Idol gets +1/+1 and has flying and trample. 3/3
Xenagos, God of Revels 3RGLegendary Enchantment Creature — God Indestructible As long as your devotion to red and green is less than seven, Xenagos isn't a creature. At the beginning of combat on your turn, another target creature you control gains haste and gets +X/+X until end of turn, where X is that creature's power. 6/5
Hellkite Igniter 5RRCreature — Dragon Flying, haste {1}{R}: Hellkite Igniter gets +X/+0 until end of turn, where X is the number of artifacts you control. 5/5
_____ _____ Rocketship 4Artifact — Vehicle Flying When this Vehicle enters the battlefield, you may put up to two name stickers on it. Whenever this Vehicle attacks, choose a letter. This Vehicle gets +1/+1 until end of turn for each name sticker on it that begins with the chosen letter. Crew 2 2/3
Zephyr Boots 1Artifact — Equipment Equipped creature has flying. Whenever equipped creature deals combat damage to a player, draw a card, then discard a card. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
Fight as One WInstant Choose one or both — • Target Human creature you control gets +1/+1 and gains indestructible until end of turn. • Target non-Human creature you control gets +1/+1 and gains indestructible until end of turn.
Page 281