M:tG card similarity search
1B/R · Enchantment — Aura
Enchant creature As long as enchanted creature is black, it gets +1/+1 and has wither. (It deals damage to creatures in the form of -1/-1 counters.) As long as enchanted creature is red, it gets +1/+1 and has first strike.
Name | Mana | Type | Text |
---|---|---|---|
Pirate Hat | 1U | Artifact — Equipment | Equipped creature gets +1/+1 and has "Whenever this creature attacks, draw a card, then discard a card." Equip Pirate {1} Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) |
Mirran Crusader | 1WW | Creature — Human Knight | Double strike, protection from black and from green 2/2 |
Lush Growth | G | Enchantment — Aura | Enchant land Enchanted land is a Mountain, Forest, and Plains. |
Candlestick | U | Artifact — Clue Equipment | Equipped creature gets +1/+1 and has "Whenever this creature attacks, surveil 2." (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) {2}, Sacrifice Candlestick: Draw a card. Equip {2} |
Kjeldoran Skyknight | 2W | Creature — Human Knight | Flying; first strike; banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) 1/1 |
Sanctuary Smasher | 4RR | Creature — Rhino Beast | First strike Cycling {2}{R} ({2}{R}, Discard this card: Draw a card.) When you cycle Sanctuary Smasher, put a first strike counter on target creature you control. 6/4 |
Serra Aviary | 3W | World Enchantment | Creatures with flying get +1/+1. |
Soul Kiss | 2B | Enchantment — Aura | Enchant creature {B}, Pay 1 life: Enchanted creature gets +2/+2 until end of turn. Activate no more than three times each turn. |
Pilgrim of the Fires | 7 | Artifact Creature — Golem | First strike, trample 6/4 |
Grim Reaper's Sprint | 4R | Enchantment — Aura | Morbid — This spell costs {3} less to cast if a creature died this turn. Enchant creature When Grim Reaper's Sprint enters the battlefield, untap each creature you control. If it's your main phase, there is an additional combat phase after this phase. Enchanted creature gets +2/+2 and has haste. |