M:tG card similarity search
1G · Instant
Target creature gets +2/+2 until end of turn. Clash with an opponent. If you win, that creature gets an additional +2/+2 and gains trample until end of turn. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.)
| Name | Mana | Type | Text |
|---|---|---|---|
| Gryff's Boon | W | Enchantment — Aura | Enchant creature Enchanted creature gets +1/+0 and has flying. {3}{W}: Return Gryff's Boon from your graveyard to the battlefield attached to target creature. Activate only as a sorcery. |
| Ambulatory Edifice | 2B | Artifact Creature — Phyrexian Construct | When Ambulatory Edifice enters the battlefield, you may pay 2 life. When you do, target creature gets -1/-1 until end of turn. 3/2 |
| Syndicate Trafficker | 1B | Creature — Aetherborn Rogue | {1}, Sacrifice an artifact: Put a +1/+1 counter on Syndicate Trafficker. It gains indestructible until end of turn. 3/1 |
| Marshal of Zhalfir | WU | Creature — Human Knight | Other Knights you control get +1/+1. {W}{U}, {T}: Tap another target creature. 2/2 |
| Hijack | 1RR | Sorcery | Gain control of target artifact or creature until end of turn. Untap it. It gains haste until end of turn. |
| Feat of Resistance | 1W | Instant | Put a +1/+1 counter on target creature you control. It gains protection from the color of your choice until end of turn. (It can't be blocked, targeted, dealt damage, enchanted, or equipped by anything of that color.) |
| Adarkar Windform | 4U | Snow Creature — Illusion | Flying {1}{S}: Target creature loses flying until end of turn. ({S} can be paid with one mana from a snow source.) 3/3 |
| Llanowar Stalker | G | Creature — Elf Warrior | Whenever another creature enters the battlefield under your control, Llanowar Stalker gets +1/+0 until end of turn. 1/1 |
| Basilica Skullbomb | 1 | Artifact | {1}, Sacrifice Basilica Skullbomb: Draw a card. {2}{W}, Sacrifice Basilica Skullbomb: Target creature you control gets +2/+2 and gains flying until end of turn. Draw a card. Activate only as a sorcery. |
| Scuttling Sentinel | 1G/UG/U | Creature — Crab Elf | Flash Vigilance When Scuttling Sentinel enters the battlefield, put a +1/+1 counter on another target creature you control. Until end of turn, that creature becomes a blue Crab in addition to its other types and gains hexproof. (It can't be the target of spells or abilities your opponents control.) 3/2 |