M:tG card similarity search
1G · Instant
Target creature gets +2/+2 until end of turn. Clash with an opponent. If you win, that creature gets an additional +2/+2 and gains trample until end of turn. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.)
| Name | Mana | Type | Text |
|---|---|---|---|
| Autochthon Wurm | 10GGGWW | Creature — Wurm | Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Trample 9/14 |
| Siege Wurm | 5GG | Creature — Wurm | Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Trample 5/5 |
| Rancor | G | Enchantment — Aura | Enchant creature Enchanted creature gets +2/+0 and has trample. When Rancor is put into a graveyard from the battlefield, return Rancor to its owner's hand. |
| Call for Blood | 4B | Instant — Arcane | As an additional cost to cast this spell, sacrifice a creature. Target creature gets -X/-X until end of turn, where X is the sacrificed creature's power. |
| Stave Off | W | Instant | Target creature gains protection from the color of your choice until end of turn. |
| Hammer Helper | 3R | Sorcery | Gain control of target creature until end of turn. Untap that creature and roll a six-sided die. Until end of turn, it gains haste and gets +X/+0, where X is the result. |
| Havoc Devils | 2RR | Creature — Devil | Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) 4/3 |
| Grimclaw Bats | 1B | Creature — Bat | Flying {B}, Pay 1 life: Grimclaw Bats gets +1/+1 until end of turn. 1/1 |
| Ulcerate | B | Instant | Target creature gets -3/-3 until end of turn. You lose 3 life. |
| Wildwood Patrol | 2G | Creature — Centaur Scout | Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) 4/2 |