M:tG card similarity search
1G · Instant
Target creature gets +2/+2 until end of turn. Clash with an opponent. If you win, that creature gets an additional +2/+2 and gains trample until end of turn. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.)
| Name | Mana | Type | Text |
|---|---|---|---|
| Skarrg Guildmage | RG | Creature — Human Shaman | {R}{G}: Creatures you control gain trample until end of turn. {1}{R}{G}: Target land you control becomes a 4/4 Elemental creature until end of turn. It's still a land. 2/2 |
| Lowland Oaf | 3R | Creature — Giant Warrior | {T}: Target Goblin creature you control gets +1/+0 and gains flying until end of turn. Sacrifice that creature at the beginning of the next end step. 3/3 |
| Favorable Winds | 1U | Enchantment | Creatures you control with flying get +1/+1. |
| Havenwood Wurm | 6G | Creature — Wurm | Flash (You may cast this spell any time you could cast an instant.) Trample 5/6 |
| Vile Manifestation | 1B | Creature — Horror | Vile Manifestation gets +1/+0 for each card with cycling in your graveyard. Cycling {2} ({2}, Discard this card: Draw a card.) 0/4 |
| Rank and File | 2BB | Creature — Zombie | When Rank and File enters the battlefield, green creatures get -1/-1 until end of turn. 3/3 |
| Iron Tusk Elephant | 4W | Creature — Elephant | Trample 3/3 |
| War Mammoth | 3G | Creature — Elephant | Trample 3/3 |
| Wild Elephant | 3G | Creature — Elephant | Trample 3/3 |
| Felonious Rage | R | Instant | Target creature you control gets +2/+0 and gains haste until end of turn. When that creature dies this turn, create a 2/2 white and blue Detective creature token. |