M:tG card similarity search
1G · Instant
Target creature gets +2/+2 until end of turn. Clash with an opponent. If you win, that creature gets an additional +2/+2 and gains trample until end of turn. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.)
| Name | Mana | Type | Text |
|---|---|---|---|
| Reckless Stormseeker | 2R | Creature — Human Werewolf | At the beginning of combat on your turn, target creature you control gets +1/+0 and gains haste until end of turn. Daybound (If a player casts no spells during their own turn, it becomes night next turn.) 2/3 |
| Wild Defiance | 2G | Enchantment | Whenever a creature you control becomes the target of an instant or sorcery spell, that creature gets +3/+3 until end of turn. |
| Bone Flute | 3 | Artifact | {2}, {T}: All creatures get -1/-0 until end of turn. |
| Hell Swarm | B | Instant | All creatures get -1/-0 until end of turn. |
| Infest | 1BB | Sorcery | All creatures get -2/-2 until end of turn. |
| Languish | 2BB | Sorcery | All creatures get -4/-4 until end of turn. |
| Marsh Gas | B | Instant | All creatures get -2/-0 until end of turn. |
| Nausea | 1B | Sorcery | All creatures get -1/-1 until end of turn. |
| Rags | 2BB | Sorcery | All creatures get -2/-2 until end of turn. |
| Shrivel | 1B | Sorcery | All creatures get -1/-1 until end of turn. |