M:tG card similarity search
4BB · Creature — Phyrexian Horror
When First-Sphere Gargantua enters the battlefield, you draw a card and you lose 1 life. Unearth {2}{B} ({2}{B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) 5/4
Name | Mana | Type | Text |
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Preacher of the Schism | 2B | Creature — Vampire Cleric | Deathtouch Whenever Preacher of the Schism attacks the player with the most life or tied for most life, create a 1/1 white Vampire creature token with lifelink. Whenever Preacher of the Schism attacks while you have the most life or are tied for most life, you draw a card and you lose 1 life. 2/4 |
Greed's Gambit | 3B | Enchantment | When Greed's Gambit enters the battlefield, you draw three cards, gain 6 life, and create three 2/1 black Bat creature tokens with flying. At the beginning of your end step, you discard a card, lose 2 life, and sacrifice a creature. When Greed's Gambit leaves the battlefield, you discard three cards, lose 6 life, and sacrifice three creatures. |
Necra Sanctuary | 2B | Enchantment | At the beginning of your upkeep, if you control a green or white permanent, target player loses 1 life. If you control a green permanent and a white permanent, that player loses 3 life instead. |
Graveyard Trespasser | 2B | Creature — Human Werewolf | Ward—Discard a card. Whenever Graveyard Trespasser enters the battlefield or attacks, exile up to one target card from a graveyard. If a creature card was exiled this way, each opponent loses 1 life and you gain 1 life. Daybound (If a player casts no spells during their own turn, it becomes night next turn.) 3/3 |
Moroii | 2UB | Creature — Vampire | Flying At the beginning of your upkeep, you lose 1 life. 4/4 |
Messenger Falcons | 2G/UW | Creature — Bird | Flying When Messenger Falcons enters the battlefield, draw a card. 2/2 |
Self-Inflicted Wound | 1B | Sorcery | Target opponent sacrifices a green or white creature. If that player does, they lose 2 life. |
Soot Imp | 1BB | Creature — Imp | Flying Whenever a player casts a nonblack spell, that player loses 1 life. 1/2 |
Stabwhisker the Odious | Legendary Creature — Rat Shaman | At the beginning of each opponent's upkeep, that player loses 1 life for each card fewer than three in their hand. 3/3 | |
Mind Drain | 2B | Sorcery | Target opponent discards two cards, mills a card, and loses 1 life. You gain 1 life. (To mill a card, a player puts the top card of their library into their graveyard.) |