Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

First Little Pig

1G/W · Creature — Boar

{1}{G/W}: Exile target artifact or enchantment. Activate only once. 2/2

Similar cards

Color identity:
NameManaTypeText
Sterling Grove GWEnchantment Other enchantments you control have shroud. (They can't be the targets of spells or abilities.) {1}, Sacrifice Sterling Grove: Search your library for an enchantment card, reveal it, then shuffle and put that card on top.
Unified Strike WInstant Exile target attacking creature if its power is less than or equal to the number of Soldiers on the battlefield.
Presence of the Master 3WEnchantment Whenever a player casts an enchantment spell, counter it.
Overgrowth 2GEnchantment — Aura Enchant land Whenever enchanted land is tapped for mana, its controller adds an additional {G}{G}.
Wild Growth GEnchantment — Aura Enchant land Whenever enchanted land is tapped for mana, its controller adds an additional {G}.
Commander Liara Portyr 3RWLegendary Creature — Human Soldier Whenever you attack, spells you cast from exile this turn cost {X} less to cast, where X is the number of players being attacked. Exile the top X cards of your library. Until end of turn, you may cast spells from among those exiled cards. 5/3
Illusory Gains 3UUEnchantment — Aura Enchant creature You control enchanted creature. Whenever a creature enters the battlefield under an opponent's control, attach Illusory Gains to that creature.
Vintara Elephant 4GCreature — Elephant Trample {3}: Vintara Elephant loses trample until end of turn. Any player may activate this ability. 4/3
Time Spiral 4UUSorcery Exile Time Spiral. Each player shuffles their hand and graveyard into their library, then draws seven cards. You untap up to six lands.
Dispossess 2BSorcery Choose an artifact card name. Search target opponent's graveyard, hand, and library for any number of cards with the chosen name and exile them. Then that player shuffles.
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