Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

First Day of Class

1R · Instant

Whenever a creature enters the battlefield under your control this turn, put a +1/+1 counter on it and it gains haste until end of turn. Learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.)

Similar cards

Color identity:
NameManaTypeText
Battlegrace Angel 3WWCreature — Angel Flying Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) Whenever a creature you control attacks alone, it gains lifelink until end of turn. 4/4
Healer of the Pride 3WCreature — Cat Cleric Whenever another creature enters the battlefield under your control, you gain 2 life. 2/3
Sabertooth Mauler 3GCreature — Cat At the beginning of your end step, if a creature died this turn, put a +1/+1 counter on Sabertooth Mauler and untap it. 3/3
Ravenous Harpy 2BCreature — Harpy Flying {1}, Sacrifice another creature: Put a +1/+1 counter on Ravenous Harpy. 1/2
Seraph of the Scales 2WBCreature — Angel Flying {W}: Seraph of the Scales gains vigilance until end of turn. {B}: Seraph of the Scales gains deathtouch until end of turn. Afterlife 2 (When this creature dies, create two 1/1 white and black Spirit creature tokens with flying.) 4/3
Shadewing Laureate WW/BBCreature — Human Warlock Flying Whenever another creature you control with flying dies, put a +1/+1 counter on target creature you control. 2/2
Wily Bandar GCreature — Cat Monkey {2}{G}: Wily Bandar gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.) 1/1
Virtue of Loyalty 3WWEnchantment At the beginning of your end step, put a +1/+1 counter on each creature you control. Untap those creatures.
Colonel Autumn 1WBLegendary Creature — Human Soldier Lifelink Exploit (When this creature enters the battlefield, you may sacrifice a creature.) Other legendary creatures you control have exploit. Whenever a creature you control exploits a creature, put a +1/+1 counter on each creature you control. 2/3
A-Harald Unites the Elves 2BGEnchantment — Saga (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Mill five cards. You may put an Elf or Tyvar card from your graveyard onto the battlefield. II — Put a +1/+1 counter on each Elf you control. III — Whenever an Elf you control attacks this turn, target creature an opponent controls gets -1/-1 until end of turn.
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