M:tG card similarity search
3R · Creature — Elemental
Haste (This creature can attack and {T} as soon as it comes under your control.) Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.) 3/2
Name | Mana | Type | Text |
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Lurking Crocodile | 2G | Creature — Crocodile | Bloodthirst 1 (If an opponent was dealt damage this turn, this creature enters the battlefield with a +1/+1 counter on it.) Islandwalk (This creature can't be blocked as long as defending player controls an Island.) 2/2 |
Wake the Past | 5RW | Sorcery | Return all artifact cards from your graveyard to the battlefield. They gain haste until end of turn. |
Cached Defenses | 2G | Sorcery | Bolster 3. (Choose a creature with the least toughness among creatures you control and put three +1/+1 counters on it.) |
Dromoka's Gift | 4G | Instant | Bolster 4. (Choose a creature with the least toughness among creatures you control and put four +1/+1 counters on it.) |
Echoes of the Kin Tree | 1W | Enchantment | {2}{W}: Bolster 1. (Choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.) |
Doomskar Titan | 4RR | Creature — Giant Berserker | When Doomskar Titan enters the battlefield, creatures you control get +1/+0 and gain haste until end of turn. Foretell {4}{R} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.) 4/4 |
Bloodrage Vampire | 2B | Creature — Vampire | Bloodthirst 1 (If an opponent was dealt damage this turn, this creature enters the battlefield with a +1/+1 counter on it.) 3/1 |
Debtors' Transport | 5B | Creature — Thrull | Afterlife 2 (When this creature dies, create two 1/1 white and black Spirit creature tokens with flying.) 5/3 |
The Warmonger | Hero | Exile The Warmonger: Creatures you control get +2/+0 and gain haste until end of turn. | |
Gloomfang Mauler | 5BB | Creature — Nightmare | Swampcycling {2} ({2}, Discard this card: Search your library for a Swamp card, reveal it, put it into your hand, then shuffle.) Backup 2 (When this creature enters the battlefield, put two +1/+1 counters on target creature. If that's another creature, it gains the following ability until end of turn.) Menace 5/5 |