Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Firebrand Ranger

1R · Creature — Human Soldier Ranger

{G}, {T}: You may put a basic land card from your hand onto the battlefield. 2/1

Similar cards

Color identity:
NameManaTypeText
Asphodel Wanderer BCreature — Skeleton Soldier {2}{B}: Regenerate Asphodel Wanderer. 1/1
Nimble Pilferer 1BCreature — Human Rogue Flash 2/1
Folio of Fancies 1UArtifact Players have no maximum hand size. {X}{X}, {T}: Each player draws X cards. {2}{U}, {T}: Each opponent mills cards equal to the number of cards in their hand.
Natural Emergence 2RGEnchantment When Natural Emergence enters the battlefield, return a red or green enchantment you control to its owner's hand. Lands you control are 2/2 creatures with first strike. They're still lands.
Armored Kincaller 2GCreature — Dinosaur When Armored Kincaller enters the battlefield, you may reveal a Dinosaur card from your hand. If you do or if you control another Dinosaur, you gain 3 life. 3/3
Prairie Survivalist 1WCreature — Human Scout Flying At the beginning of combat on your turn, target creature you control perpetually gets +1/+0. Then choose a creature card in your hand. It perpetually gets +1/+0. 0/1
Psychic Venom 1UEnchantment — Aura Enchant land Whenever enchanted land becomes tapped, Psychic Venom deals 2 damage to that land's controller.
Brainstorm UInstant Draw three cards, then put two cards from your hand on top of your library in any order.
Yellow Scarves Cavalry 1RCreature — Human Soldier Horsemanship (This creature can't be blocked except by creatures with horsemanship.) Yellow Scarves Cavalry can't block. 1/1
Yellow Scarves General 3RCreature — Human Soldier Horsemanship (This creature can't be blocked except by creatures with horsemanship.) Yellow Scarves General can't block. 2/2
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