Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Firebrand Ranger

1R · Creature — Human Soldier Ranger

{G}, {T}: You may put a basic land card from your hand onto the battlefield. 2/1

Similar cards

Color identity:
NameManaTypeText
Captain Sisay 2GWLegendary Creature — Human Soldier {T}: Search your library for a legendary card, reveal that card, put it into your hand, then shuffle. 2/2
Roots of Wisdom 1GSorcery Mill three cards, then return a land card or Elf card from your graveyard to your hand. If you can't, draw a card. (To mill a card, put the top card of your library into your graveyard.)
Sasaya's Essence Legendary Enchantment Whenever a land you control is tapped for mana, add an additional one mana of any type that land produced for each other land you control with the same name as it.
Price of Glory 2REnchantment Whenever a player taps a land for mana, if it's not that player's turn, destroy that land.
Harmonious Emergence 3GEnchantment — Aura Enchant land you control Enchanted land is a 4/5 green Spirit creature with vigilance and haste. It's still a land. If enchanted land would be destroyed, instead sacrifice Harmonious Emergence and that land gains indestructible until end of turn.
Plant Beans 1GSorcery — Adventure You may play an additional land this turn. (Then exile this card. You may cast the creature later from exile.)
Exploration GEnchantment You may play an additional land on each of your turns.
The Explorer Hero You may play an additional land on each of your turns.
Sin Prodder 2RCreature — Devil Menace At the beginning of your upkeep, reveal the top card of your library. Any opponent may have you put that card into your graveyard. If a player does, Sin Prodder deals damage to that player equal to that card's mana value. Otherwise, put that card into your hand. 3/2
Balance of Power 3UUSorcery If target opponent has more cards in hand than you, draw cards equal to the difference.
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