Card Codex

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17 May 2024: Card library updated.

Fireborn Knight

R/WR/WR/WR/W · Creature — Human Knight

Double strike {R/W}{R/W}{R/W}{R/W}: Fireborn Knight gets +1/+1 until end of turn. 2/3

Similar cards

Color identity:
NameManaTypeText
Seize the Initiative WInstant Target creature gets +1/+1 and gains first strike until end of turn.
Skillful Lunge 1WInstant Target creature gets +2/+0 and gains first strike until end of turn.
Slaughter Cry 2RInstant Target creature gets +3/+0 and gains first strike until end of turn. (It deals combat damage before creatures without first strike.)
Sure Strike 1RInstant Target creature gets +3/+0 and gains first strike until end of turn.
Thunder Strike 1RInstant Target creature gets +2/+0 and gains first strike until end of turn. (It deals combat damage before creatures without first strike.)
Zealous Strike 1WInstant Target creature gets +2/+2 and gains first strike until end of turn.
Caldera Kavu 2RCreature — Kavu {1}{B}: Caldera Kavu gets +1/+1 until end of turn. {G}: Caldera Kavu becomes the color of your choice until end of turn. 2/2
Sharpened Pitchfork 2Artifact — Equipment Equipped creature has first strike. As long as equipped creature is a Human, it gets +1/+1. Equip {1}
Crowd's Favor RInstant Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Target creature gets +1/+0 and gains first strike until end of turn. (It deals combat damage before creatures without first strike.)
Warmind Infantry 2RCreature — Elemental Soldier Battalion — Whenever Warmind Infantry and at least two other creatures attack, Warmind Infantry gets +2/+0 until end of turn. 2/3
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