M:tG card similarity search
1R · Creature — Elemental
Trample Whenever you cast an instant or sorcery spell, Fire Urchin gets +1/+0 until end of turn. 1/3
Name | Mana | Type | Text |
---|---|---|---|
Inspiring Captain | 3W | Creature — Human Knight | When Inspiring Captain enters the battlefield, creatures you control get +1/+1 until end of turn. 3/3 |
Chronatog Totem | 3 | Artifact | {T}: Add {U}. {1}{U}: Chronatog Totem becomes a 1/2 blue Atog artifact creature until end of turn. {0}: Chronatog Totem gets +3/+3 until end of turn. You skip your next turn. Activate only once each turn and only if Chronatog Totem is a creature. |
Merrow Reejerey | 2U | Creature — Merfolk Soldier | Other Merfolk creatures you control get +1/+1. Whenever you cast a Merfolk spell, you may tap or untap target permanent. 2/2 |
Genestealer Locus | 3U | Creature — Tyranid Human | Neurotraumal Rod — Whenever a creature attacks you, it gets -1/-0 until end of turn. Whenever a creature attacks one of your opponents, it gets +0/+1 until end of turn. 3/3 |
Inspiring Statuary | 3 | Artifact | Nonartifact spells you cast have improvise. (Your artifacts can help cast those spells. Each artifact you tap after you're done activating mana abilities pays for {1}.) |
Defender of the Order | 3W | Creature — Human Cleric | Morph {W}{W} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Defender of the Order is turned face up, creatures you control get +0/+2 until end of turn. 2/4 |
Brazen Blademaster | 2R | Creature — Orc Pirate | Whenever Brazen Blademaster attacks while you control two or more artifacts, it gets +2/+1 until end of turn. 2/3 |
Run Amok | 1R | Instant | Target attacking creature gets +3/+3 and gains trample until end of turn. |
Malcolm, the Eyes | UR | Legendary Creature — Siren Pirate | Flying, haste Whenever you cast your second spell each turn, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") 2/2 |
Infernal Pet | 2B | Creature — Imp | Whenever you cast your second spell each turn, put a +1/+1 counter on Infernal Pet and it gains flying until end of turn. 2/2 |