Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Fire Imp

2R · Creature — Imp

When Fire Imp enters the battlefield, it deals 2 damage to target creature. 2/1

Similar cards

Color identity:
NameManaTypeText
Captured by Lagacs 1GWEnchantment — Aura Enchant creature Enchanted creature can't attack or block. When Captured by Lagacs enters the battlefield, support 2. (Put a +1/+1 counter on each of up to two target creatures.)
Carrion Crow 2BCreature — Zombie Bird Flying (This creature can't be blocked except by creatures with flying or reach.) Carrion Crow enters the battlefield tapped. 2/2
Lagrella, the Magpie GWULegendary Creature — Human Soldier When Lagrella, the Magpie enters the battlefield, exile any number of other target creatures controlled by different players until Lagrella leaves the battlefield. When an exiled card enters the battlefield under your control this way, put two +1/+1 counters on it. 2/3
Hunted Nightmare 1BBCreature — Nightmare Menace When Hunted Nightmare enters the battlefield, target opponent puts a deathtouch counter on a creature they control. 4/5
Pharika's Mender 3BGCreature — Gorgon When Pharika's Mender enters the battlefield, you may return target creature or enchantment card from your graveyard to your hand. 4/3
Shire Shirriff 1WCreature — Halfling Soldier Vigilance When Shire Shirriff enters the battlefield, you may sacrifice a token. When you do, exile target creature an opponent controls until Shire Shirriff leaves the battlefield. 2/2
Centaur Peacemaker 1GWCreature — Centaur Cleric When Centaur Peacemaker enters the battlefield, each player gains 4 life. 3/3
Food Coma 3WEnchantment When Food Coma enters the battlefield, exile target creature an opponent controls until Food Coma leaves the battlefield. Create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.")
Banisher Priest 1WWCreature — Human Cleric When Banisher Priest enters the battlefield, exile target creature an opponent controls until Banisher Priest leaves the battlefield. (That creature returns under its owner's control.) 2/2
Harm's Way WInstant The next 2 damage that a source of your choice would deal to you and/or permanents you control this turn is dealt to any target instead.
Page 265